Brian Silverman's Brain Rule Cellular Automata
by Jonathan Pikalek
based partially off of code by Mike Davis.
This program is a models Brian Silverman's
Brain Rule Cellular Automata.
cells have 3 discreet states 0-2, ready, firing, resetting
cells update based on:
a) the sum of their 8 neighbors that are in the 1 state
b) their current state
Cells in the ready state (0) move to the firing state (1)
if they have exactly two firing neigbors
Cells in the firing state always changing to the resetting state (2)
Cells in the restting state always move to the ready state
controls:
l,L : randmoize cells
k,K : kill all
t,T : seed at center
c,C : randomize colors
-,_ : decrease delay
=,+ : increase delay
Source code: BrianSilvermanBrainCA
Built with Processing